Kitty’s Fave Blogs #1 – ‘Cait’s World’ by Caitlin Tobias

Kitty’s Fave Blogs #1 – ‘Cait’s World’ by Caitlin Tobias

I’ve been meaning to write a series about some blogs that I truly adore, so seeing as I have a hot steaming brew in front of me and a cat to keep me company as I write, there’s no time like the present!

Every week I’ll be featuring a favourite blog that I visit. I follow and subscribe to legions of great blogs, but I will be singling out some particular favourites to share with you. Why? Because I’ve found them to be incredible sources of SL-inspiration,  whether it be for  avatar-styling, location hunting or just because the writer raises some interesting points about our virtual metaverse.  It’s my sincere opinion that If you’re passionate about your Second Life then these blogs have to be on your reading list. They’re not in any particular order, I love each one just as much as the next. And I’m starting this series off with a corker, ‘Cait’s World’. Caitlin Tobias’s blog is my go-to for location inspiration. I love the photographs that she takes and features on her pages.  Her composition is always spot-on, and her artworks are always beautifully framed.  I love the whole feel of her blog and I adore how easy her blog is to navigate. It completely draws you in.

Cait’s imagery really sells the locations that she visits  and makes you want to go in-world and experience them for yourself. I have been out and about in real life and received the latest update to her blog in my inbox, and  found that I was desperately wanting to rush home so that I could  visit it for myself!

Cait also keeps a Tumblr that is perfect for quick visits for personal blogging motivation, and of course she also has a Flickr feed that is perfect Sunday afternoon viewing on your ipad, snuggled under a blanket with a steaming brew. Incidentally Cait makes no bones about the fact that she uses Photoshop to enhance her images, but she explains her reasoning very eloquently on her ‘About This Blog’ page.

I really want to accompany this post with a few of my favourite images, but the problem is Cait features so many stunning pictures on her blogs that  it  proves difficult to choose a favourite.  Also, it would be disrespectful to post pictures without her express permission, so instead I will direct you to a few that you just have to see:

  1. The Moonlight Tea House A rather lovely study of a Japanese styled garden. I adore THIS shot in particular.
  2. The Trace Cait perfectly captures the Autumnal vibe opf Kylie Jaxxon’s ‘The Trace’ sim.  I visited, it’s just as beautiful as THIS picture suggests.
  3. Deadpool No, not the Marvel universe character (although I think he’d approve!)but the ruins of a carnival, perfect for atmospheric moody shots, like THIS one, which is excellent.
  4. Fogo Loch Perseus Insomnia proved to be a blessing in disguise and actually enabled  Cait to create some truly astonishing works of virtual art. THIS one is a real favourite of mine.
  5. Hey Little Girl I really love the way that Cait captures reflection in the water in THIS provocative image. Stunning work.

Thank you for your contribution to blogging the Second Life universe Cait. You’re a real inspiration to me, and I am sure to many other avatars out there; long may it continue!

Kitty Quicky: CtrlAlt Studio 3D Viewer Update Out NOW!

Kitty Quicky: CtrlAlt Studio 3D Viewer Update Out NOW!

 Remember my post just before my birthday where I recounted how I felt that all my Christmases had come at once because a 3D viewer had been released?

Well if you recall it worked beautifully for me, except I had issues using my Space Navigator.

Luckily for me, the viewer creator, Strachan Offaral, got straight onto the case and his viewer update was released yesterday..And now EVERYTHING works like a TREAT!

Guys and gals, I am 100% 3d immersed and I love it. I cannot navigate SL using keyboard shortcuts to save my life,  I have to use my beloved, slightly knackered Space Navigator, so for this update to have  happened has made me very happy indeed.

If you are considering going 3D then I can only recommend it; it’s added volumes to my Second Life experience and I am so grateful to Strachan for stepping in and creating something that Linden Lab hadn’t.  My virtual experience has become all the better for it, as I am sure you can tell by my enthusiasm.

It’s a pity that I cannot share my experiences here with you by way of a photograph, but trust me, it is THAT good.   Essentially, all you need for 3d is a 120hz monitor and an Nvidea 3D kit.

A couple of peeps have asked me what my set-up is?

Well it’s 18 months old now, and I basically have the bare minimum so I’m sure there are bigger and better sets out there, but mine works perfectly for me (Note: the graphics card was a recent upgrade)

  • Operating System:          Windows Vista (TM) Home Premium, 64-bit (Service Pack 2) (I HATE Vista with a passion, it’s blinking useless, but it was on my PC when purchased)
  • DirectX version:                                11.0
  • Graphics Card:                   GeForce GTX 660 Ti
  • nVidia Driver version:     327.23
  • Direct3D API version:     11
  • Bus:                                       PCI Express x8
  • CPU                                       Intel Core 2 Quad CPU Q9550 @ 2.83GHz
  • RAM                                      8.00 GB
  • nVidia 3D Vision 1 kit      http://www.nvidia.co.uk/object/buy-wireless-3d-glasses-uk.html
  • Monitor                               Asus VG236H 23-inch 3D 120Hz HDMI LCD Monitor

 

Thanks again to Strachan Ofarrel for all his hard work! You can download  the stereoscopic 3d viewer release by clicking HERE. 

Kitty Goes 3D!!!

Kitty Goes 3D!!!

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A couple of years ago, for my birthday, my beloved invested in a really snazzy monitor for me.  Boasting a glorious widescreen it was (and still is) a thing of beauty.

To be honest guys I don’t know the first thing about tech, but I do appreciate a good gadget when I see one. It was, and still is a great gift and shows how completely in tune me and my fella are with each other; he recognised that my Second Life was important to me and bought me something to enhance my enjoyment of it even further. 

If that’s not true love then I don’t know what is, and and  I adore my big monitor, I really do.

But in all the time I’ve had it I’ve only used it to within a fraction of its potential.  Why? Because it has 3d capabilities, and was purchased under the sadly misguided impression that surely one day Linden Lab would introduce a 3D viewer.

Thing is I don’t play any games as such.  Second Life is the only virtual reality that I occupy my time with so I was counting on the lab to get their arses in gear and release a 3D viewer. And of course it never happened.  You really do have to question the priorities of our overlords sometimes..

So even though I use my beautiful monitor on a daily basis, the accompanying glasses have been carefully secreted away in their packaging with all hope fading that a 3D viewer would ever appear.

I’m pretty sure they would have stayed hidden away in their box had I not thrown a proper virtual hissy fit  on Sunday. Second Life was being a pig and not loading for me, so  I decided to have a nosey on the wiki page and see what  other viewers were out there. (I don’t bother with alternate viewers as a rule; I have dabbled, but the standard release viewer has always been more than enough for my needs. ) I was being sassy and thinking that if the official viewer wasn’t playing ball, then perhaps an alternate held the key to my getting back in the world. (Like that’s ever worked before, right?)

So I loaded the page and began scanning the contents.  I wasn’t sure what I was looking for, and then these magical words leapt out at me: The CtrlAltStudio Viewer has been set up to try out and share a number of ideas, the first being stereoscopic 3D display.

I squealed.  Jez came running, and we both rubbed our eyes at what we saw; a 3D viewer release. OMFG! Could it be?!!  Could it even work on my monitor? We checked the specs. Yes, in theory it would. But I didn’t dare get my hopes up, what if it didn’t work once installed?  It took a while.  There were various issues with my machine and my 3D glasses had been out of action for so long that they didn’t have any charge. Also, my graphics card was way past its prime and I was having enough trouble logging in anyway without the extra stress that a 3d viewer would surely impart.

Fortunately for me, beloved had a winning card up his sleeve. Most women on their Fortieth birthdays would, I’m sure, be happy with a bouquet of flowers, some fine wines,  Belgian chocolates and perhaps a piece of statement jewellery.  I on the other hand am clearly not like most ladies and asked for the one thing that I knew would make my life rather more smashing than it already is.. brand, spanking new graphics card!  Jez  allowed the birthday fairies to deliver and install my card early and it was with some apprehension that we loaded the 3D viewer..

And there it was.  Second Life in 3D. I’m not exaggerating but my eyes were moist!

I panned around my virtual abode and I was seriously overcome with emotion.  THIS was the one experience I’d been desperate to have in my virtual life.  I wanted to really feel the dimensions of the space around me, and live just a little more in my virtual guise.  By the power of 3D (not Greyskull) I finally could.

Not only that but the objects around me were suddenly more  dazzling to me than ever before.   I felt I could reach out and grab the Schadenfreude Chibi cats I had arranged neatly in a row. The pages from the Lark Imaginarium Librarium were floating in the sky desperate for me to reach out and take them. The cup of coffee on my desk was steaming and inviting me to take more than my usual virtual sip.

This was no longer my Second Life, it had suddenly become something much more real, and all through the magic that is 3D.

You know, I actually think that it’s fate that I should discover this viewer now.  The introduction of mesh has been fully embraced by the grid, and now more  items are being made that are materials ready.  It all adds to the virtual experience, and  my stereoscopic enhancement was taking it to another level.  Walking around my home (and you know how much I treasure my virtual space) I really was blown away.   But just as it got  good, it got even better. Just for devilment I decided to try to rez at The Arcade. Things have quietened down now after all, so I figured I would stand a good chance of getting in and it struck me that the environment would be ripe for in-depth exploration of the 3D kind.

Oh I wasn’t wrong.  The experience was nothing short of sensational. Walking down the pier to The Arcade entrance  I was captivated by the benches and lamps that I passed. They were within touching distance, and they were real! It was uncanny. As for the concessions stand? I could practically reach out and grab the pretzel and really hold it in my hand.  If only I could take a bite!  Walking into the venue was another experience entirely.  Suddenly every Gacha stood out like never before as I passed, each one just begging me to reach out, touch and play them. Panning up to look at the roof for the first time was an experience I’ll never forget; here I was in a virtual world yet it suddenly, totally felt like I was gazing out into the sky watching the clouds pass by.

It’s been a few days since I enjoyed my initial 3D experiences. I’ve had no issues at all with the 3D, although for some reason my movement using my Space Navigator is completely awry when using the CtrlAltStudio viewer (if I switch to the normal viewer it’s fine).  No matter; for the sake of enjoying this experience I can certainly live with having to navigate my Second Life the old-fashioned way.  

Today I’ve visited The Seasons Story in 3Dmode and I can tell you it was absolutely dazzling. It seems to me that well-curated shopping events are even more enhanced when viewed this way. Not only that, but so is interacting with other avatars. I was very nearly whipped by the tail of a she-devil as she walked past me earlier; I actually flinched at my desk as she walked past expecting a hefty clout from her appendage! It’s true to say that this 3D interface has taken my immersion in-world to an even greater level.  I really, really hope that this viewer is cultivated and supported by fellow avatars keen to experience their virtual lives in 3D. If you have the equipment please consider trying it out and I promise you won’t be disappointed. I am so excited by it, as you can probably tell!

As I finish this piece I want to send a huge thank you out to Strachan Ofarrel who has brought this viewer to the grid.

Strachan, your work has truly made a difference to how I’ll be experiencing Second Life from now on, and you’ve finally enabled me to enjoy a birthday present that I received (almost two years to the day )and had sadly resigned myself to never using!

I really do think it was fate that finally intervened and helped me find my way to the downloads page and discover your viewer, and I wish you every success with it.

Oh, and a final note dear reader, you know the Lab are working on an Oculus Rift compatible viewer?

You’ll already find one on Strachan’s page…jus’ sayin’!

CLICK HERE to visit CtrlAltStudio

Kitty Goes To Gachatopia!

Kitty Goes To Gachatopia!

With September welcoming another round of the ever popular Arcade, it’s both an exciting time and a depressing one too.

Exciting because, in my opinion, it’s the BEST round of The Arcade yet. Depressing? Well, you try to get in; there are more green spots on the map than there were on my chops when I was a spotty teenager!

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See what I mean?

Fortunately there are plenty of ways to get your Arcade fix in-world without having to deal with Linden Lag. There are yard sales and flea markets galore, and each time a round of The Arcade arrives it seems that more are added to the ever growing list of places to visit when seeking a particular Gacha item.

The majority are private, meaning that they’re a personal collection of items to be found for sale at someone’s home, but some are public. These are a business enterprise all of their own; patrons rent tables and place their arcade winnings out for perusal and purchase. It’s a great idea and the majority of my collectibles  are sourced at these sales because you can usually find exactly what you’re looking for. 

Sometimes that elusive prize can come at a steep price. There’s always a lot of debate around whether or not rare items should be sold at an increased cost. Some argue that it isn’t fair, and that items won should be sold at the price listed on the Gacha machine that they came from, nothing more, nothing less. Others say that once you’ve considered how much was spent on the machine to win the item in the first place then what’s wrong with trying to recoup some of the money spent? You can spend a small fortune gambling on Gacha and may never win what you’re after, so why not just pay upfront to get it?

Of course there’s no hard and fast rule on this. Some creators object to their items being sold at higher prices, some don’t. But Gacha is addictive.  You become obsessed and yearn for a complete collection of items and it seems as though your Second Life isn’t complete without that one last piece.  The trick is to take a step back and evaluate how much something is worth to you.  A small increase on the cost price isn’t necessarily a bad thing, but paying thousands of Lindens for something that could disappear from your inventory in a heartbeat? That’s a big decision to make.

Browsing the stalls at Gacha markets  is a fun task, and it’s made even more entertaining  when those markets really make the effort to look  fun and enticing too. Sure, you can rez a few trestle tables in a skybox for your wares,  but it’s a LOT more enjoyable visiting somewhere a bit special to make up for the fact that you can’t get into the main event..

One such place is GACHATOPIA.

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I’ve completely fallen in love with this amazing build. It’s a brilliant 1950’s style sim dedicated to all things Gacha. There are shops to explore and trailers bursting with common and rare Gacha winnings.   The central area features a museum and the first dedicated Gacha auction house in Second Life, as well as gig space for live events.  To the sides of the sim there are retro style dwellings just begging to have their photographs taken.

It’s colourful, vibrant and makes shopping for prizes an absolute joy.

I caught up with the team behind Gachatopia, Morbid Deceit and Lucius Templar, to ask them why they had brought this mad, crazy retro vision in-world and what they had planned for it!

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What inspired you to create Gachatopia?

I think we were most inspired by the Gacha community. We had run the Trailerpark Yardsale on our home region since December 2012 and it was a total pleasure. We loved the people, we loved the vibe and we loved the machines! We had a vision for a bigger, better Gacha destination and since we had the extra sim we just went for it!

How many people are involved in the project?

It was just another one of our “couple” projects with Morbid taking the helm for concept, structure and layout. Lucius designed some of the main builds. Since opening we have added people along the way in different capacities – all of whom are Gacha fans like us.

Why did you choose the vintage feel? ( I love the way the sim looks, it’s beautifully constructed!)

We both love Googie art and architecture, mainly it just makes us smile. We wanted the sim to feel like the Trailerpark but in a bigger more epic way. Luke’s build, the Atomic Spire, was built very early on and set the tone. We will always be working on the sim design but that kooky retro vibe will always prevail.

With The Arcade beginning on Sunday, you’re sure to be busy here! What is your view on re-selling of rare items, especially at inflated prices? Some people really disagree with it, what are your thoughts?

First and foremost we believe that the creators permissions and terms of use are what should prevail and Gacha creators typically understand what it means to offer no copy , trans items to their customers. A rare item in a machine is set to a certain level of difficulty for two reasons. One, is to increase the pleasure of playing the machine. And the other is to make more Lindens by selling more items to people who are digging for rares.

The creator has been paid for every item that was won from the machine and has given the player permission to do what they want with the items they have won. Rares are resold at a higher price because it takes more Linden to get them and there are fewer of them around. Rares being sold at “inflated” prices is typically because the person selling it has no grip on what the market value is.

At Gachatopia we try to help people as much as we can, to better understand market value and to keep things “in the spirit of Gacha” which is ultimately about playing the machine. At the end of the day, no one should be in disagreement about re-sale. It is part of Gacha culture. There will be people who push resale price boundaries and there will be creators who push the rare percentage boundaries but as with most things in life, the best people and creators will fall somewhere down the middle.

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 As well as Gacha items there is a fantastic auction house and museum here too. I really loved the museum, are the exhibits from your own personal collections or have you approached designers?

Right now the collections are our own items. We do hope to have exhibits up that are curated, mainly because it will take more than one person to complete them but also because it can be fun to have your things out on display. When the Googieheim (a play on the style of architecture we love called Googie and the Guggenheim Museum) is complete, we will have plaques set out naming the people that contributed to the displays from their personal collections, as well as information about the creators and their landmarks.

Are there any content creators that have voiced their support to you regarding this project?

Gachatopia is year round exposure for content creators. We have had awesome feedback from creators and you never know who you will see here on the Sim enjoying themselves. That’s all the support we need.

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I’m so thankful to  Lucius and Morbid for their brilliant answers to my questions, and strongly suggest that you zoom over to the sim to check out what is available. I really do get a very positive feeling from this place; it’s being run by people who clearly have a passion for the Gacha movement and I really hope it will be a great success.  It’s a great place to while away a few hours (while you’re watching the green dots on the map at the main event!) and while I was there I saw a lot of traffic to the sim.  If you’re tempted to rent your own space at this location I’m afraid you’ll be lucky, all the tables were taken when I visited. I think that is in part to their incredibly reasonable rates; a table costs just L$150 per month for 25 prims, a trailer L$300 for 50 prims and so on.  Renters can also use bid boards and participate in the auctions too; bid-boards cost L$50 per day, and auction podiums are L$75 a pop.

Here’s wishing a heap load of Kitty-luck to Morbid and Lucius and everyone at Gachatopia.  

I can’t wait to see what the forthcoming holiday seasons will bring for us Gacha-addicts at this astonishing location! 

Like what you see and want to go visit? CLICK HERE! 

**Note: The next Gachatopia LIVE auction will be held on Sunday September 8th at 1pm**