For A Friend…

For A Friend…

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When I logged in to Plurk this morning I had a bit of a shock.

My dearest, closest Second Life buddy had deleted her Second Life account overnight.

To be frank, it was something I had had an inkling that may happen, but not with such finality. I’d envisioned her taking  a break from Second Life, but her leaving it entirely didn’t enter my mind. Second Life was too important to her to warrant such drastic action, and besides,  she’d built up a formidable reputation in-world and had a large network of  friends.  But her heart was broken. You see, no matter what people say about virtual worlds, the emotions are VERY real. Some people do play at the emotional game, but for others the feelings are genuine.  Behind every avatar is a real person after all.

In November 2009 my friend was married in Second Life, something that she took incredibly seriously, and she lived a deliriously happy virtual experience with her partner.

Then, fifteen weeks ago, her partner stopped logging in-world.

There was no warning, nothing to indicate anything was wrong.

Of course in real life this would be alarming, terrifying even, and it was just the same in-world. Seeing my poor friend in such pain with no way of knowing what had happened to her partner was simply dreadful.

Each day she would log-in hoping for a sign that her beloved had been in-world. A message, even if it was just to say that she was OK but wouldn’t be coming back,  would have been horrendous to receive, but better than nothing.

All these weeks my pal has lingered in-world, hoping for a sign that her partner would return, but there has been no communication. No note, no message; it’s as though her partner had never existed. 

My buddy’s enthusiasm for the virtual world she called home  inevitably started to wane. How could she enjoy the metaverse without her dear partner her side?

Her decision to leave Second Life has left me bereft, but acutely aware of the impact a virtual relationship can have.

If you are going to enter into a serious relationship in Second Life  I implore you to please set some ground rules, such as these:

  • If you commit to another avatar realise that you aren’t just doing this in a virtual environment but also, to some extent, in a real-life environment too. Establish your boundaries early in the relationship.
  •  Just as you should always be genuine about your feelings in real life, be clear about them in Second Life.
  • If you enter a relationship with someone in the metaverse then PLEASE set ground-rules for your relationship and stick to them like glue.  You are dealing with people’s emotions after all, to do anything else would be cruel.
  • PLEASE have some sort of real-life contact system in place. Even if your relationship is only based in Second Life, please try and have a way of communicating outside of it in case of emergencies. For example, have an e-mail address that you can use if something happens and you won’t be able to log-in world for a time, or ask a trusted mutual friend to assist you in keeping the lines of communication open between you.
  • If you decide to leave Second Life for whatever reason you OWE it to your partner to share with them the reasons why. It’s common decency, and no matter how difficult  it may be to do this it’s necessary to allow them to move forward and get over the relationship. Yes, you may hurt them in the short term, but better that than leaving them to worry and wonder for months and even years to come.

Fortunately I know that I have made a dear friend for life whom I will be able to keep in touch with outside of Second Life, but it pains me that I won’t have the pleasure of her company as an avatar ever again.We’d been friends for a very long-time in-world, and made a lot of happy memories, so it is very hard saying goodbye, but I understand why she has made the decision to do this, and I can only wish her love and happiness in her future, something that she truly deserves.

So long Cyberpink, I will miss you xxx

Kitty’s Fave Blogs #1 – ‘Cait’s World’ by Caitlin Tobias

Kitty’s Fave Blogs #1 – ‘Cait’s World’ by Caitlin Tobias

I’ve been meaning to write a series about some blogs that I truly adore, so seeing as I have a hot steaming brew in front of me and a cat to keep me company as I write, there’s no time like the present!

Every week I’ll be featuring a favourite blog that I visit. I follow and subscribe to legions of great blogs, but I will be singling out some particular favourites to share with you. Why? Because I’ve found them to be incredible sources of SL-inspiration,  whether it be for  avatar-styling, location hunting or just because the writer raises some interesting points about our virtual metaverse.  It’s my sincere opinion that If you’re passionate about your Second Life then these blogs have to be on your reading list. They’re not in any particular order, I love each one just as much as the next. And I’m starting this series off with a corker, ‘Cait’s World’. Caitlin Tobias’s blog is my go-to for location inspiration. I love the photographs that she takes and features on her pages.  Her composition is always spot-on, and her artworks are always beautifully framed.  I love the whole feel of her blog and I adore how easy her blog is to navigate. It completely draws you in.

Cait’s imagery really sells the locations that she visits  and makes you want to go in-world and experience them for yourself. I have been out and about in real life and received the latest update to her blog in my inbox, and  found that I was desperately wanting to rush home so that I could  visit it for myself!

Cait also keeps a Tumblr that is perfect for quick visits for personal blogging motivation, and of course she also has a Flickr feed that is perfect Sunday afternoon viewing on your ipad, snuggled under a blanket with a steaming brew. Incidentally Cait makes no bones about the fact that she uses Photoshop to enhance her images, but she explains her reasoning very eloquently on her ‘About This Blog’ page.

I really want to accompany this post with a few of my favourite images, but the problem is Cait features so many stunning pictures on her blogs that  it  proves difficult to choose a favourite.  Also, it would be disrespectful to post pictures without her express permission, so instead I will direct you to a few that you just have to see:

  1. The Moonlight Tea House A rather lovely study of a Japanese styled garden. I adore THIS shot in particular.
  2. The Trace Cait perfectly captures the Autumnal vibe opf Kylie Jaxxon’s ‘The Trace’ sim.  I visited, it’s just as beautiful as THIS picture suggests.
  3. Deadpool No, not the Marvel universe character (although I think he’d approve!)but the ruins of a carnival, perfect for atmospheric moody shots, like THIS one, which is excellent.
  4. Fogo Loch Perseus Insomnia proved to be a blessing in disguise and actually enabled  Cait to create some truly astonishing works of virtual art. THIS one is a real favourite of mine.
  5. Hey Little Girl I really love the way that Cait captures reflection in the water in THIS provocative image. Stunning work.

Thank you for your contribution to blogging the Second Life universe Cait. You’re a real inspiration to me, and I am sure to many other avatars out there; long may it continue!

The Drax Files: World Makers Episode 11: Dwarfins

The Drax Files: World Makers Episode 11: Dwarfins

Better late than never right? And I confess I’m late to the  blogging party for the latest ‘The Drax Files: World Makers’ episode (episode eleven already!!)  but not for any other reason than sheer tardiness on my part.

Fact is, this episode is just as entertaining as recent editions. It’s beautifully edited and this round features the Dwarfins, those strange non-playable characters that you see in distant parts of the grid.

To be honest I didn’t know much about them at all until I viewed this episode, and I was struck by the enthusiasm  of programmer Dante Spectre and his wife, Judy Chestnut, who with artsist Jaimie Hancroft bring the Dwarfins to (second) life!

Yet again this series  proves what a deeply-layered and complicated virtual environment Second Life is, and check out the great  intro to this episode as well!

Keep ‘em coming Drax, they just get better and better!  

Kitty Quicky: CtrlAlt Studio 3D Viewer Update Out NOW!

Kitty Quicky: CtrlAlt Studio 3D Viewer Update Out NOW!

 Remember my post just before my birthday where I recounted how I felt that all my Christmases had come at once because a 3D viewer had been released?

Well if you recall it worked beautifully for me, except I had issues using my Space Navigator.

Luckily for me, the viewer creator, Strachan Offaral, got straight onto the case and his viewer update was released yesterday..And now EVERYTHING works like a TREAT!

Guys and gals, I am 100% 3d immersed and I love it. I cannot navigate SL using keyboard shortcuts to save my life,  I have to use my beloved, slightly knackered Space Navigator, so for this update to have  happened has made me very happy indeed.

If you are considering going 3D then I can only recommend it; it’s added volumes to my Second Life experience and I am so grateful to Strachan for stepping in and creating something that Linden Lab hadn’t.  My virtual experience has become all the better for it, as I am sure you can tell by my enthusiasm.

It’s a pity that I cannot share my experiences here with you by way of a photograph, but trust me, it is THAT good.   Essentially, all you need for 3d is a 120hz monitor and an Nvidea 3D kit.

A couple of peeps have asked me what my set-up is?

Well it’s 18 months old now, and I basically have the bare minimum so I’m sure there are bigger and better sets out there, but mine works perfectly for me (Note: the graphics card was a recent upgrade)

  • Operating System:          Windows Vista (TM) Home Premium, 64-bit (Service Pack 2) (I HATE Vista with a passion, it’s blinking useless, but it was on my PC when purchased)
  • DirectX version:                                11.0
  • Graphics Card:                   GeForce GTX 660 Ti
  • nVidia Driver version:     327.23
  • Direct3D API version:     11
  • Bus:                                       PCI Express x8
  • CPU                                       Intel Core 2 Quad CPU Q9550 @ 2.83GHz
  • RAM                                      8.00 GB
  • nVidia 3D Vision 1 kit      http://www.nvidia.co.uk/object/buy-wireless-3d-glasses-uk.html
  • Monitor                               Asus VG236H 23-inch 3D 120Hz HDMI LCD Monitor

 

Thanks again to Strachan Ofarrel for all his hard work! You can download  the stereoscopic 3d viewer release by clicking HERE.